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Darwin is an actual pigeon that creates original works of art when not being studied at UCLA’s Comparative Cognition Lab. Darwin’s journey as an artist began when she unintentionally pecked on a computer screen to open the paint program and began pecking and creating shapes.
Darwin and about 30 other pigeons in the Blaisdell artist colony continue to create lovely works of digital art. Why do they make art? We don’t know exactly, but we’re trying to find out! Think about it. Humanity shares the Earth with animals. Like humans, animals have brains that produce intelligence. The animal mind is endlessly fascinating. They have feelings, they learn and remember, and they can think. They even have imagination and creativity.
When given the chance, animals will produce art unprompted and without training. Dr. Blaisdell’s lab has embarked on a journey to study artistic expression in pigeons, an intelligent bird with many cognitive abilities shared with people.
By providing a platform for pigeons to create digital art, we hope to bring these artworks to the traditional and NFT marketplace for animal lovers and dreamers.
Dr. Aaron Blaisdell is a UCLA Professor of Psychology and Neuroscience where he directs the Comparative Cognition Lab. Dr. Blaisdell is a member of the UCLA Brain Research Institute, the UCLA Integrative Center for Learning & Memory, and the UCLA Evolutionary Medicine program. He received a BA in Anthropology (SUNY Stony Brook), an MS in Anthropology (Kent State University), a Ph.D. in Behavioral Neuroscience (SUNY Binghamton), and had 2 years of postdoctoral training (Tufts University). His interests include animal cognition and behavior, ancestral health, and arts and science fiction. His work addresses research questions at the interface between associative and cognitive processes. Dr. Blaisdell is the primary investigator of the Pigeon Art Project.
Cyrus is a graduate student in Behavioral Neuroscience at UCLA. His research interests include behavioral economics and comparative cognition (especially extensions into plant behavior). Cyrus has recently been enticed by the experimental and analytical potential of computational thinking, and has been learning to apply computer science across the various facets of behavioral science. These projects have included teaching pigeons to play Pac-Man and generate artwork. Cyrus works to make the software and hardware behind our pigeon art completely open source in order to enable future collaborations and extensions across labs and species.
Cameron is an undergraduate research assistant with a dynamic professional with a rich blend of experiences. He has a keen eye for design, capturing extrodinary footage of our artists in action. More importantly, Cameron leads the technical analysis of the pigeon art project. He is adept at conventional statistical modeling as well as machine learning techniques to illuminate the scientific questions at the heart of our project.
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